Treyarch has been busy planning, putting together their next and final downloadable content for Black Ops II. So much, that the team at Treyarch released a teaser trailer for something called “Origins.” It teased the theme for their zombies mode – it showed small flashes of locations in what seems like World War 1 & 2 or Mayan or Sci-Fi. In one of the flashes, a huge robot was walking over a camera. We don’t know precisely what Origins is, or what it’s about…
Thankfully, Activision and Treyarch not only released a trailer of the DLC, they also detailed what would be in this 5 map package….
“Call of Duty: Black Ops II Apocalypse” marks Treyarch and Activision’s fourth and final DLC map pack for “Call of Duty: Black Ops II,” capping-off the year with two all-new Multiplayer Maps, two re-imagined fan-favorite Multiplayer classics, and an alternate-reality Dieselpunk Zombies experience that transports players to the undead-infested trenches of a World War I battlefield.
– Pod: Off cliffs, you’re thrust into these pods….
Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods and navigate their multi-tiered interiors for a strategic edge.
– Frost: In Europe, there’s a snowstorm. You will do battle on two different sides of a bridge that’s been broken into two.
Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.
– Takeoff: Based on Stadium from Black Ops’ First Strike DLC.
Takeoff: Though marooned in the middle of the Pacific Ocean, this remote launch site is all about the close-quarters combat, combining tight corners with open spaces for combat encounters reminiscent of the multiplayer map “Stadium” from “Call of Duty: Black Ops ‘First Strike.’”
– Dig: An updated version of Courtyard from World at War.
Dig: Two archeological dig sites in Afghanistan have unearthed the perfect playground for combatants eager for hectic, unceasing battle, as this re-imagining of the fan-favorite “Call of Duty: World at War” map “Courtyard” delivers two major chokepoints, a wide open layout, and raised platforms.
– Origins: Takes place in Dieselpunk-stylized World War I setting. The four original heroes from the first Zombies map pack will head to France to take on this mysterious new map.
We were there at the beginning and we’ll be there at the end!
With “Call of Duty: Black Ops II Apocalypse,” Treyarch reveals “Origins,” the most horrifying and imaginative Zombies experience yet. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.
Unleashed after the Germans unearthed the mysterious new “Element 115,” this next chapter in the Zombies legacy will explore the saga’s origins as players reunite with an unlikely band of soldiers that come together to defeat the greatest evil the world has ever seen, using a period-specific arsenal that includes Wonder Weapons that harness supernatural powers, a diesel-drone and Mark IV tank, as well a new perk machine and power-ups – and that’s just the start. Players will need all the help they can get to succeed in defeating the undead, as well as evading an unprecedented 1,000-foot tall robot abomination. In this stylized undead adventure, they’ll need every advantage if they have any hope of surviving one of Treyarch’s deepest Zombies experiences to date.